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Season 1 of Odd Squad premiered 2014 and ran through 2015. It contains 40x22/80x11 episodes. The first episode Zero Effect, to the last episode O is Not For Over, takes place in a one year span, as Agent Otto has his 10th birthday party in Zero Effect, and is going to have his 11th birthday party the following Saturday from O is Not For Over.


Full Episodes: 


Zero Effect- Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town… and before Otto turns into a baby. Curriculum: Numbers and Counting: Place value 

Bad Luck Bears - When odd things start happening to the Bears' basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number Operations: Addition problems to 13


Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number Operations: Subtraction

Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Algebraic Thinking: Patterns with doubles


Crime at Shapely Manor -Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry: Attributes of 2D shapes


Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa’s naughty list. Curriculum: Spatial Sense: Mapping // Number Operations: Comparing and ordering numbers


My Better Half When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum:Spatial Sense: Identifying symmetry

The Confalones – Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Numbers and Counting: Rounding to the nearest 10 


Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement: Measuring capacity

Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and Counting: Counting backwards


Oscar and the Oscarbots - When several of Oscar’s Oscarbots (robots made in his own image) become lost in town, Olive and Otto must help him find them. Curriculum: Numbers and Counting: Representing numbers 

Picture Day – Otto and Olive must figure out why people in town are becoming plaid and striped. Curriculum: Algebraic Thinking: Identifying number patterns


A Case of the Sing-Alongs - When Mayor Macklemore catches a case of the Sing-A-Longs, Olive and Otto must discover the cause before the Mayor sings his way out of his job! Curriculum: Algebraic Thinking: Identifying and extending number patterns

Ms. O Uh Oh - When a Ms. O from the past shows up at the office, Otto and Oscar must send her back to the day she came from or risk causing a time catastrophe. Curriculum: Measurement: Use a calendar


Skip Day - When Olive catches a case of The Skips and goes missing, rookie agent Otto must solve his first case by himself. Curriculum:Algebraic Thinking: Skip counting patterns 

The Great Grinaldi - Otto rushes to finish a case so he can see his favorite magician, The Great Grinaldi, perform. Curriculum: Number Operations: Beginning equivalent fractions


The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Numbers and Counting: Counting by 2's, 5's and 10's

Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Algebraic Thinking: Identify and extend color and sound patterns


How to Interrogate a Unicorn - When characters escape their books in the library, Olive and Otto must figure out how and why it's happening and put a stop to it. Curriculum: Data Collection and Analysis: Sorting and classifying

The Briefcase - When Ms. O's important briefcase is stolen by a shape shifter, Olive and Otto must get it back.  Curriculum:Measurement:Comparing relative weight of objects


Best Seats in the House – Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Measurement: Use a calendar

Agent Obfusco - Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco – a mysterious agent who speaks only in word problems. Curriculum: Algebraic Thinking: Deductive reasoning in word problems  


Life of O’Brian - When a miffed O’Brian won’t let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Measurement: Telling time and elapsed time

Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Numbers and Counting: Computational estimation


The Jackies - Ms. O and her team will stop at nothing to win their very first Jackie Award. Curriculum: Numbers and Counting: Comparing and ordering numbers

Invasion of the Body Switchers – When Ms. O and Oscar accidentally switch bodies, Olive and Otto must set things right before the entire Odd Squad team finds out what happened. Curriculum: Geometry: Identifying 2D shapes // Spatial Sense: Positional vocabulary


The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum:Measurement: Measuring capacity

The One that Got Away - The only thing that can bring Ms. O’s old partner O’Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that’s gone unsolved for years. Curriculum: Number Operations: Comparing and ordering numbers


The Perfect Lunch - Olive and Otto help Ms. O host a lunch for some very important but easily offended guests. Curriculum:Numbers and Counting: Solving comparison word problems

Odd Outbreak - Dr. O takes the lead on the case of a strange medical crisis that causes chaos right in the middle of Odd Squad HQ. Curriculum: Data Collection and Analysis: Conducting surveys to answer questions


Rise of the Hydraclops - In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement; length

O is Not for Old - The agents throw a surprise party for Ms. O. Curriculum: Data collection and analysis; using tally marks to record data 


Dance Like Nobody is Watching - When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic thinking; pattern recognition and extension

Recipe for Disaster - Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Number operations; determining unknown number in an equation


Hold the Door - When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Number operations; working with addition and subtraction equations

Flatastrophe - Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry; identifying and comparing 2-dimensional and 3-dimensional shapes


Puppet Show - Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement; telling time and ordering events

Mystic Egg Pizza - With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Number operations; beginning understanding of fractions


6:00 to 6:05 - In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement; telling time on an analog clock


The Potato Ultimato - When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length

A Fistful of Fruit Juice - Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking; understanding odd and even number patterns


Soundcheck Part Deux - When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data collection and analysis; using data to make predictions

Jinx - When all of Odd Squad comes down with a case of the jinx, it’s up to Oscar and Dr. O to save the day. Curriculum: Algebraic thinking; using transitive reasoning to solve word problems


Training Day - In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Algebraic thinking; deductive reasoning with number operations


Trading Places - A villain uses one of Oscar’s gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and counting; understanding place value

Bad Lemonade - Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data collection and analysis; creating and interpreting bar graphs and pictographs


Robert Plant - Olive and Otto must find a way to stop Obfusco’s plant from taking over headquarters. Curriculum: Geometry and spatial sense; understand that maps provide information about direction and distance

Game Time - When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement; identify value of coins and combinations to make a dollar


O Games - In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Algebraic thinking; skip counting by 2s, 5s and 10s


Captain Fun - Otto and Oren compete for votes to become Captain Fun. Curriculum: Data collection and analysis; using tally marks to record data

Switch Your Partner Round and Round - Olive and Otto discover what life would have been like if Ms. O had assigned them different partners. Curriculum: Measurement; using standard measurements to compare capacity


Trials and Tubulations - In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Geometry and spatial sense: using a map to identify landmarks and navigate to a location


The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry; identifying three-dimensional shapes and comparing them to two-dimensional shapes

Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Number operations; solving addition and subtraction word problems


No Ifs, Ands, or Robots - Chaos ensues when one of Oscar’s Oscarbots malfunctions. Curriculum: Algebraic thinking: identifying and extending number patterns; geometry: recognizing rectangular prisms

Worst First Day Ever - When Agent Ori’s first day on the job turns into a worst-case scenario, other Odd Squad agents share their own ‘worst first day ever’ stories. Curriculum: Partitioning/dividing; addition/subtraction


Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes “Rock, Paper, Scissors” game.  Curriculum: Data collection and analysis; solving simple probability problems


Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold.  Curriculum: Measurement; using a thermometer and comparing temperatures

By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement; time


O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement; using a pan balance to compare and balance weights

Assistants’ Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Number operations; adding different numbers to get to the same sum


Now You Don’t See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic thinking; deductive reasoning using clues, rules and patterns to solve mathematical problems

Moustache Confidential - When Agent Obfusco’s moustache is stolen, it’s up to Olive and Otto to get it back. Curriculum: Data collection and analysis; collecting data to answer questions and using tally marks to record data


Disorder in the Court - In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement; telling time on an analog clock


Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and counting; estimating

Swamps ‘N’ Gators - Olive and Otto get trapped inside a board game. Curriculum: Number counting and operations; recognizing the number items in a set and adding and subtracting


There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement; using a thermometer and comparing temperatures

Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic thinking; identifying number patterns; using deductive reasoning to solve problems


Olive and Otto in Shmumberland - When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Number operations; solving addition and subtraction problems using a number line and other strategies


O is Not for Over - Olive and Otto face their biggest challenge yet. Curriculum: Algebraic thinking; identifying and extending patterns and using deductive reasoning to solve problems

Compact Episodes:

  1. Zero Effect
  2. Bad Luck Bears
  3. Soundcheck
  4. Double Trouble
  5. Crime at Shapeley Manor part 1
  6. Crime at Shapeley Manor part 2
  7. Reindeer Games part 1
  8. Reindeer Games part 2
  9. My Better Half
  10. The Confalones
  11. Blob on the Job
  12. Party of 54321
  13. Oscar and the Oscar-Bots
  14. Picture Day
  15. A Case of The Sing-A-Longs
  16. Ms. O Uh Oh
  17. Skip Day
  18. The Great Grinaldi
  19. The Trouble With Centigurps
  20. Totally Odd Squad
  21. How To Interrogate A Unicorn
  22. The Briefcase
  23. Best Seats in the House
  24. Agent Obfusco
  25. Life of O'Brian
  26. Whatever Happened to Agent Oz?
  27. The Jackies
  28. Invasion of the Body Switchers
  29. The Odd Antidote
  30. The One That Got Away
  31. Odd Outbreak
  32. The Perfect Lunch
  33. Rise of the Hydraclops
  34. Dance Like Nobody's Watching
  35. Recipe For Diaster
  36. O is Not For Old
  37. Hold The Door
  38. Flatastrophe
  39. Puppet Show
  40. Mystic Egg Pizza
  41. 6:00 to 6:05 part 1
  42. 6:00 to 6:05 part 2
  43. The Potato Ultimato
  44. Fistful of Fruit Juice
  45. Soundcheck Part Deux
  46. Jinx
  47. Training Day part 1
  48. Training Day part 2
  49. Trading Places
  50. Bad Lemonade
  51. Robert Plant
  52. Game Time
  53. The O Games part 1
  54. The O Games part 2
  55. Captain Fun
  56. Switch Your Partner Round and Round
  57. Trials and Tubulations part 1
  58. Trials and Tubulations part 2
  59. The Curious Case of Piratitis
  60. Oscar the Couch
  61. No Ifs, Ands, or Robots
  62. Worst First Day Ever
  63. Undercover Olive part 1
  64. Undercover Olive part 2
  65. Not So Splash
  66. By the Book
  67. O vs. The Ballcano
  68. Assistant's Creed
  69. Now You Don't See Me
  70. Moustache Confidential
  71. Disorder in the Court part 1
  72. Disorder in the Court part 2
  73. Oscar of All Trades
  74. Swamps 'N' Gators
  75. There Might Be Dragons
  76. Dawn of the Read
  77. Olive and Otto in Shmumberland part 1
  78. Olive and Otto in Shmumberland part 2
  79. O is Not For Over part 1
  80. O is Not For Over part 2

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